Twelve-day guide

Pathologic 3 Day 4

Main-route order, decision notes, and supporting threads for this day.

Day at a glance

Recorded start
09:40
Main objectives
34
Supporting entries
52
First listed priority
Doors

Main route

  1. 1
    Doors
  2. 2
    Doors Opened
  3. 3
    Q Hospital Intro
  4. 4
    Interrogation
  5. 5
    Hospital Intro
  6. 6
    Rescue Grif
    • Last Trade

      Bad Grief's life is in danger

    • Thief Has No Stone Wall

      Several thugs are breaking into Bad Grief's lair, they'll break down the doors soon. Unlikely they just forgot their keys

    • Punishment Fits the Crime

      Bad Grief may have deserved censure or even trial — but he did not deserve such a death

    • Hour by Hour, Closer to Death

      Simon was revered as a saint. No one in the town could killed him. Bad Grief thinks it's an outside job

    • Friend in Need

      The danger to Bad Grief is eliminated. Now all I need from him is the truth

    • Blood Shows the Way

      Bad Grief is believed to be Simon's murderer. I wonder what earned him such a title

    • Thief's Reputation

      Bad Grief has wronged too many to cover for him. My modest powers aren't enough to save him

  7. 7
    Three Simons
  8. 8
    1 Grifs Tip
    • Hasty disposal of evidence?

      I found scraps of correspondence among the ashes. With a bit of imagination, one can read anything into them

    • Regulars

      No one here stands out from the provincial drunkards. I'll try questioning the staff and other patrons

    • Mysterious Figure

      Locals are frightened by a lady from the Capital. She's investigating the town's oddities and may know more about Simon. She was seen at the pub

    • Potential Adversary

      Did she come here on her own, or was she sent by someone? Is she after Simon... or me? I can't track her down yet, but I'll keep my ears open.

    • Decent people are sleeping

      The Capital lady does visit the pub at night. But she arrived in town only after Simon's death. Unlikely she's the killer

    • Mystery of Identity

      Andrey thinks the guest is avoiding him. Perhaps she avoids anyone who lived in the Capital and might recognize her?

  9. 9
    1 Andrey Alive
    • Potential Outbreak

      Yesterday, the plague nearly got inside the pub. I decided to make sure everything's fine now

    • By a Thread

      He who drinks wine with bad water shall not be poisoned. Andrey Stamatin is fine, as are his loyal patrons

  10. 10
    Escape
    • The Town is a Trap

      I feel sorry for this town, but it's doomed. My life's work is more important than me, and more important than a tiny steppe settlement

    • Stench

      Damnation! The car is filled with plague corpses. It's a trap! Out, out!

    • Not the End

      Common patrolmen grabbed me and threw me behind bars. I'll get out of here yet, they'll see!

    • Train on Fire

      Escape was impossible from the very beginning. But I didn't fall into the traps that had been set for me — and earned some respect from the locals

    • Or Like a Marmot

      ...if I try to flee — I'll be caught and caged like a rat. Or was there still a way?

    • The Deal

      I can already see the train on the tracks, all ready to depart. Bad Grief didn't cheat me!

    • Nobody's Coming

      Looks like I'm spending the night in the prison cells. Oh well, tomorrow they'll learn who they're dealing with!

    • Town Protectors

      And somewhere nearby the militia waits — ready to bind me the moment I step into the train car. Perhaps I can find them and convince them of my innocence?

    • My Kingdom for a Horse

      The final preparations for the escape are complete. At the station, I'll have time to jump into the last car

    • Second Attempt

      No, I can't leave town this way. What was I thinking? Did I want to outsmart myself?

  11. 11
    Ten AM
  12. 12
    Mortus Equipment
  13. 13
    Odong Revenge
    • Revenge of odonghe

      The Kin is angry with Rubin over something

    • Grace's visions

      Grace says she can feel that a man is buried alive right now at the Cemetery

    • Back from the Grave

      Rubin's in shock, he can't talk right now. I'll give him time to recover from his burial

    • Shovel

      I need a shovel. Where can I find one here? It's not like I can dig with my bare hands

    • Second Attempt

      Rubin suffocated underground. Now I know where he was buried. Next time I'll manage to save him

    • Savage Customs

      On my fourth day in town the Kin buried Rubin alive in a coffin

  14. 14
    Cathedral Inspection
  15. 15
    Meet The Changeling
    • Acceptance

      Clara asked for permission to work in the Hospital. I agreed on my terms

    • Damsel of Distress

      Clara lies in wait for me near the Hospital. If I reject her, she'll take offense and cause trouble

    • Changeling

      A strange visitor awaits me at the Hospital entrance

    • Refusal

      Clara asked for permission to work in the Hospital. I refused

  16. 16
    Cathedral Second Chance
  17. 17
    Dogheads
    • No Entry

      The children claim I talked to them on the third day. They refuse to repeat themselves. What did we talk about? Maybe they even let me into the Tower that day?

    • Doghed patrol

      The Glass Tower is just over the river. But the only entrance is guarded by the children in weird animal masks

  18. 18
    Patient From Abattoir
    • Piece of the Puzzle

      Such a horrible fate. My job is to examine the tissue sample in the analyzer

    • Need to Go Further

      This is an interesting sample, but the Sand Plague left it after death. We need living tissue

    • Last Will

      The doomed patient begs me to end his suffering. When I perform euthanasia, Burakh will obtain an organ for research

    • Traditional Medicine

      Yesterday young Burakh and I struck a deal. I'm waiting for his assistance at the Hospital

    • Children's Shepherd

      Burakh agreed to bring a patient from the Termitary for me. He asked for a small favour in return: to watch over the children entrusted to him

    • What Is This Secrecy?

      Burakh reports: he found a test subject for me, but there are issues. He's waiting for me in a hidden place in the Tanners

    • Ascension

      I don't seriously consider the supernatural explanation of Murky's disappearance, do I? I need to tell the children their friend has been found

    • The Survivor

      Burakh brought a patient from the Abattoir, not the Termitary. All the more interesting. Only he's too stubborn

    • Murky Waters

      Either one of the children has disappeared, or I've been lured into a stupid game. I need to search around the house where doors appear and vanish

  19. 19
    Microscope Tutorial
  20. 20
    Cathedral Of Sorrows
  21. 21
    Conversations With The Judge
    • Dualism

      It seems when faced with a choice, Simon either didn't choose at all, or somehow chose both opposing options

    • Simon's Lessons

      The proceedings were unlike any court hearing I've ever witnessed. Georgiy expects me again in two days

    • Twin of the Immortal

      The Judge has arranged a meeting at his house. He wants to explain to me what Simon was like

  22. 22
    Children Crime Scene
  23. 23
    Zero Pantomime
    • Avant-Garde

      Good enough for provincial viewers who have only seen trains arriving at stations

    • Third Bell

      The show begins!

    • Danse Macabre

      No bread in town, but plenty of spectacles. In the midst of plague, townsfolk are summoned to the theatre

    • On the Edge

      The masks claim to know the hidden truths behind real events. How else would you attract an audience?

  24. 24
    Second Twyrine
  25. 25
    Khan And Mistresses
  26. 26
    Poisoned Water 1
    • Great Responsibility

      Plague has exposed the Town's problems. Superstitious savages destroyed the water supply. Water is scarce. And they expect me to find a solution

    • Hero in a Serpent Cloak

      The town's defense against plague is in my hands. Citizens await decrees. And my secretary awaits me with his morning report

    • Investment in the Future

      I allocated a portion of Command resources to a good cause. I'm all too familiar with the humiliation of begging for funding

    • Water for All, Free

      While the town languishes from thirst, the Shelter pours water for anyone who asks. True paradise! But I'd check that water

    • Inspector

      Benevolent Lara Ravel opened her doors to people in need. Let's hope they don't all infect each other there

    • Don't Get Used to It

      I hate being right. The poor are being given pathogen-contaminated water. Must stop this immediately!

    • Humanitarian Catastrophe

      Lara is horrified! She's ready to help me find good water for today. But how much time will the analyses take?

    • Master of Wells

      The would-be dictator Vlad the Younger offered to help with water purification. How glad I am to be wrong about him

    • Aqua vitae

      Well, there's at least one large barrel of uncontaminated water in town!

    • First Pancake

      Failure! Well, I can still examine water from two more barrels

    • Thirst Is Everything

      Today the destitute will get their water, and then we can filter as much as needed. Problem solved!

    • Last Barrel

      Alas, this barrel is contaminated too. I'll try to check at least one more before it's too late

    • Water Carrier

      Lara's ward knows where to find water barrels. Moreover, he's ready to carry my entire chemical laboratory! I hope not to lose it

    • Field Laboratory

      Barrels are in three healthy districts—my assistant with the analyzer will stop near them. I need to take a sample and examine it

  27. 27
    Poisoned Water 2
  28. 28
    Poisoned Water 3
  29. 29
    Archives Delivered
  30. 30
    Andrey Death
    • Broken Heart

      The twyrine den with a pretentious name has been orphaned

    • Fall of a Pillar

      Dangerous wit, great architect, pub owner and my old Capital friend Andrey Stamatin died yesterday, banally, from Sand Pest

  31. 31
    Quest
  32. 32
    V1 Stepan
  33. 33
    V3 Egor
  34. 34
    V3 Platon

Supporting threads

Other

  • Cutscene Day4 Laska brooming
  • Cutscene Odong Male Hiding Timeline
  • Cutscene Streetscene Boat Timeline
  • Cutscene Streetscene Tragiki
  • Cutscene Streetscene Tragiki
  • Eva Dialogs
  • Hint
  • Npc Death Check
  • NPC Spots
  • Q Hospital
  • Q Hospital Main Osmotr
  • Q Hospital Main Staff Command
  • Q Hospital Vatson
  • Quest Slough Door Lock
  • Weather

Q1

  • Rescue Grif Bandits Dead
  • Rescue Grif Grief Indor
  • Rescue Grif Map Marker
  • Rescue Grif

Q1.1

  • 1 Grifs Tip Andrey
  • 1 Grifs Tip

Q2

  • Escape Dead Peoples
  • Escape End Of Day
  • Escape Map Enable
  • Escape Patrol
  • Ten AM Laska
  • Ten AM New Dialog After Ten Am
  • Ten AM Saburov
  • Ten AM Time Maria Kaina
  • Ten AM Time Maria Kaina New

Q3

  • Mortus Equipment Clouds
  • Mortus Equipment Hand Of The Dead
  • Mortus Equipment Hint
  • Mortus Equipment Restart
  • Odong Revenge Graveyard
  • Odong Revenge Timer

Q4

  • Cathedral Inspection Add Time
  • Cathedral Inspection Extras

Q5

  • Cathedral Second Chance Puzzle
  • Dogheads Spawn

Q6

  • Patient From Abattoir Dubilshiki
  • Patient From Abattoir Rebro

Q13

  • Zero Pantomime Maria And Vlad
  • Zero Pantomime Marker

Q14

  • Second Twyrine Marker
  • Second Twyrine Stuff

Q16

  • Poisoned Water 2 Shelter
  • Poisoned Water 3 Cutscenes Reset
  • Poisoned Water 3 Dubilshikov
  • Poisoned Water 3 Rebro
  • Poisoned Water 3 Serdechnik
  • Poisoned Water 3 Slough